Susan O'Connor


About the speaker

Susan O'Connor is a writer. She works with studios to create worlds and adventures for video games. Award-winning titles in her portfolio have sold over ten million copies and generated more than half a billion dollars in sales. Her credits include the BioShock, Far Cry and Tomb Raider franchises. She is an adjunct professor at the University of Texas at Austin, and also teaches a writing masterclass online for professional writers. She has been a featured speaker at SXSW, TEDx and the Austin Film Festival. She is represented by United Talent Agency.

The Top 5 Problems You Face As A Game Writer - And How To Solve Them

The game writer’s job is set to Difficult mode. As a storyteller, you have to develop playable characters that connect with users; create interactive stories that draw players in; and write dialog that players DON’T want to skip. At the same time, you collaborate with designers, programmers and other game developers, in a demanding environment.

How do you get it done?

In this presentation, a veteran game writer will share best practices for building characters, developing plots, collaborating with teammates, and fixing the inevitable problems that come up along the way.

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