Belgian Game Spotlight - Sizeable
Welcome to a new Belgian Game Spotlight! Last month, we were button-mashing to make a little hamster roll down some racing tracks in Rolling Hamster and this time we're exchanging buttons for scroll-wheels as we shrink & grow stuff in Sizeable.
Sizeable is a charming-looking indiegame in which you solve puzzles by, you guessed it, changing the size of objects in the environment. For such a simple concept, it leaves a big impression, especially if you consider that most of the work was done by a single young game developer: Sander Ambroos. The studio backing this project, Business Goose, certainly seems to be one to keep an eye on, with a few budding projects that could turn out great.
Before we continue, perhaps it's wise to first check out the trailer, to get a better feel for what kind of game we're dealing with:
TELL ME MORE
The concept is simple; you have a few rotatable dioramas in which you can shrink or grow certain objects in the environment. The goal is to find three pillars to proceed to the next level, but they're usually hiding behind a specific sequence of events, some of which are quite brilliant. For instance: shrinking a tree to remove the shadow on a pond, the water evaporates and creates a cloud, which generates wind when grown and blows away the sand that hides a pillar: pretty clever stuff!
Visually, the game is a treat. While it uses simplified low-poly assets, they have a friendly pastel aesthetic to them that feels soothing and approachable, with a calming soundtrack keeping it all together. The levels themselves feel imaginative and have a wide variety of themes, from seasonal puzzles to submerging below the sea level or playing in a dark cave that requires a light source to even see what you're doing.
In total, you can enjoy 21 of these levels plus 4 bonus levels that require you to find a few hidden secrets. While the game isn't very long, there are also 21 hidden turtles for you to discover and it's such a nice experience that you'll probably want to play through it multiple times.
Sounds like this is right up your alley? Then be sure to wishlist Sizeable on Steam.
The game is set to release on the 19th of March and will launch with a 20% discount, so don't miss out on that opportunity!
This studio's first commercial launch is certainly a fantastic maiden voyage and we can't wait to see what else they will cook up in the future!
Want to keep up-to-date on the game and the studio? Here are a few places you can follow them:
We hope you've enjoyed this feature article and if you're a Belgian game developer yourself, don't be afraid to reach out and maybe we'll spotlight your game next month!