Belgian Game Spotlight - Liquid Sunshine
Welcome to a new Belgian Game Spotlight! Last month, we had a look at the cute 2D platformer, Baby Dino Adventures and this month we'll stay in the 2D space with Liquid Sunshine made by the Belgian one-man dev team God As A Cucumber (gotta love that company name!)
Liquid Sunshine is a Puzzle Adventure-Platformer in which you guide a monkey, a rhino and a horse through challenging puzzles as you discover the roots of their relationship through a full-blown comic book backstory. The game throws you out on a loop at first, making you think it’s a family-friendly jungle book story with animal characters, but you soon find out that the plot actually takes place in the real world and we’re just playing as three circus employees with a criminal history, who just so happen to have certain animalistic properties.
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Each character has their own specific abilities that you’ll need to make good use of to make it through the levels.
- Husk (Monkey) can crouch and shimmy across ropes
- Spooner (Horse) can kick/throw Husk and survive bigger drops
- Tent (Rhino) can lift/move heavy objects
They can also use combination moves when they’re close together, which usually results in them giving each other a boost to get over a high ledge.
Perhaps now is a good time to look at the trailer so you can see it in action:
It’s all very reminiscent of classic games like Lost Viking: You’ll need to make sure each character makes it to the next checkpoint and after a few of them, you’ll reach the chapter’s end and will be rewarded with some additional story content, told through very stylish black & white panels.
The first thing that has no doubt drawn your attention is the distinct black and white style, which is used both in the comic book style presentation of the story as well as the actual gameplay segments.
There are nine chapters in total and an average run through the game should take about 3 to 4 hours if you have a keen mind for puzzling. There are also nine hidden gems and one secret level hidden in the game, so keep your eyes peeled and don't forget to explore.
If this small taste of the game has given you an appetite for more, make sure to support the developer by purchasing it on Xbox or Steam!
Want to keep up-to-date on any developments by this one-man indie game studio? Here are a few places you can follow him:
We hope you've enjoyed this feature article and if you're a Belgian game developer yourself, don't be afraid to reach out and maybe we'll spotlight your game next month!