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Conference schedule

Hall XXL
08:00 - 09:00


09:00 - 09:40

Robbert-Jan Brems


Robbert-Jan Brems, born in Belgium (Flanders), is a Senior Solutions Technical Artist at Unity Technologies. With 7 years of experience, Robb has worked on titles such as FIFA 18, Rise of the Tomb Raider, Thief and F1 Race Stars. He has been a speaker at SIGGRAPH and GDC San Francisco and Europe, and is known for his talk: “How breakdance taught me to be a technical artist”.

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09:55 - 10:35
1Up Speakers 31

Anya Combs


Anya Combs is the Senior Games Outreach person at Kickstarter.

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10:50 - 11:30

Rik Leenknegt

Howest DAE

Rik, aka Masterchief, is very passionate about education. He has been in education for over 25 years ranging from secondary school up to teaching at Masters Level. Being both a gamer and an engineer, he became triggered in 2005 by the challenges to educate professionals for the game industry. This quest resulted in the creation of the Digital Arts & Entertainment curriculum in 2006. Its ambition : to train the best possible Technical Artist profiles for the international entertainment industry.

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11:45 - 12:25

Sjoerd De Jong (Epic Games)

12:25 - 13:30


13:30 - 14:10
Image 4

Nicolas Pirot


Nicolas Pirot is Technical Artist at Rocksteady Studios in London, UK. A graduate of the Digital Arts and Entertainment course at Howest, Nicolas began his career at Sumo Digital before joining Rocksteady to work on an unannounced project. In 2018, Nicolas received the Graduate Impact Award from Grads in Games. Throughout his career, he has been a proactive force in promoting student employability and improving relations between industry and academia.

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14:25 - 15:05
1Up Speakers 36

Michael Douse


Michael Douse is the director of publishing at Larian studios, an independent studio based around the globe that reached critical acclaim with Divinity: Original Sin 2.

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15:20 - 16:00

Dave Voyles


I am a construction worker turned Technical Evangelist at Microsoft, which is like a geek who speaks and I'm based out of Philadelphia, PA. This role has me breaking down complex technical subjects into content that everyone can understand.

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16:15 - 16:55

Kate Edwards


Kate Edwards is the CEO and principal consultant of Geogrify, a consultancy for content culturalization, a Board Member of Take This, and is the former Executive Director of the International Game Developers Association (IGDA) from 2012 to 2017. In addition to being an outspoken advocate that serves in several advisory/board roles, she is a geographer, writer, and corporate strategist. Formerly as Microsoft’s first Geopolitical Strategist in the Geopolitical Strategy team she created and managed, Kate protected the company against political and cultural content risks across all products and locales.

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17:10 - 17:50

Chanel Summers


Chanel Summers joined VRstudios in 2017 as its first Vice President of Creative Development, in which capacity she is responsible for delivering the kind of breakthrough content experiences the industry has come to expect from the leading provider of VR-enabled attractions for location-based entertainment operators.

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18:05 - 18:45
Rami Ismail

Rami Ismail


Over the past 30-ish years, Rami has worked on a plethora of commercially and critically successful games for almost every major platform. He's also worked on several award-winning more experimental titles. While he's trained primarily as a programmer, being an independent developer has tought him to effectively fulfill the roles of producer, marketeer, community management and designer.

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18:45 - 20:00


20:00 - 22:00

Belgian Game Awards



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