Nicolas Pirot is Technical Artist at Rocksteady Studios in London, UK. A graduate of the Digital Arts and Entertainment course at Howest, Nicolas began his career at Sumo Digital before joining Rocksteady to work on an unannounced project. In 2018, Nicolas received the Graduate Impact Award from Grads in Games. Throughout his career, he has been a proactive force in promoting student employability and improving relations between industry and academia
TECHNICAL AT THE (HE)ART
What it means to be a Technical Artist, and how you too can become one
In this talk, Nicolas Pirot, Tech Artist at Rocksteady Studios gives his insight into one of the most in-demand roles in AAA game dev. He will give examples and advice for aspiring tech artists at all levels on building a strong portfolio and developing the skills to succeed. The talk is aimed at 3D generalists, AAA artists looking to branch out, and Indies ready for the next step in their career.
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